Update Set 0.95.x - Quality of Life Improvements


Hi everyone,
Here are some of the changes for the update:

Level Generation

  • Updated algorithm for an increased variety of rooms in the: Grotto, Temple, and Ice worlds.
  • Introduced faster and more thorough failsafes for path generation.
  • Reduced passageway bottlenecks

Enthral Ability Rework

  • Opponents are enthralled for longer and are more durable in that state.
  • Holding down the ability button charges up an enthral bolt. If it hits an existing ally, it will refresh the timer.
  • Tapping the ability button will teleport any thralled allies to a given location (and they will attack anything the bolt hits).

Audio ๐ŸŽผ

  • Some new sound effects.
  • 3rd alternative music theme for Grotto of Guidance ๐ŸŽผ

Graphics

  • Additional scenery for Cold Crust Caverns:
  • Posturized lighting effects.
  • Fixed glitch with left/right wall hanging objects not spawning.
  • Added trail effect for Icer Flyer attacks
  • Added new jump through platforms for Grotto of Guidance.

Balance Changes

  • Decreased enemy spawn rate in the first world.
  • Spin turtles can no longer reach ridiculous speeds.
  • Added aiming cursor for the controller and made it more obvious when manually overriding aiming lock.
  • Multiple other adjustments

Bug Fixes

  • Fixed switch to fullscreen mode offsetting screen to menu coordinates.
  • Fixed rare occurrence of passageway blocked by terrain.
  • Fixed issue where Snowhares were still invulnerable to most attacks after they had emerged.
  • Several other smaller bugs

Update 0.95.5

12th of June

  • Fixed bug where Grotto lore tablet prompt would not deactivate if helper prompts were disabled.
  • Updated graphics for Avalanche

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