Update 0.59.10.5 - decapitation and more...
Aura of Worlds ยป Devlog
Firstly, we'd like to thank everyone for your support online; it helps immeasurably in staying sane during development :).
Here are some details of the update that went out yesterday:
- Skeletons can be decapitated...
- Stalactites that appear in the first boss fight have a tween animation
- A few surprises...
- Bug Fixes:
- Fixed bug with crash on attempting to enter magically sealed door before the necromancer spawns.
- Fixed bug with wall slide particle effect staying on the wall after the player has left.
- Fixed uncommon bug with shield transformation resetting.
- Several people have reported issues with the convention controller scheme; so we've disabled it for now.
- Fixed uncommon weird texture stretching bug when swapping the game back from full-screen.
Files
AuraOfWorlds-FirstReleaseBuild.zip 35 MB
Nov 09, 2017
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Aura of Worlds
Creative Tactical Roguelike Platformer
Status | In development |
Author | Cognitive Forge |
Genre | Platformer |
Tags | 2D, Action-Adventure, Pixel Art, Procedural Generation, Roguelike, Roguelite, Tactical |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
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