Update 0.60.11.5 - New Potions; better loot and more...
Aura of Worlds ยป Devlog
Hey folks :)
For this update we've been working on a new system of potions, status effects, tweaks to items and lots of rebalancing.
- New potions for:
- Defence
- Blood Thirst
- Cloaking
- Improved the animation and telegraphing on the necromancer boss:
- Limitation of starting item randomizations
- Improved save system: The game.progression file is now synced to "[documents]/My Games/Aura Of Worlds/" as a backup
This is also to save you time having to copy it across each update XD) - * Improved loot distribution; more enemies drop useful items.
- Bronze knife can now be thrown in an arc.
- Damage and knockback of weapons has been nerfed very slightly.
- New animation set and improved telegraphing for necromancer.
- Other Balance Changes include:
- Necromancer's life drain beam and crystal eye lazers are slower on moderate difficulty.
- The Bronze Knight will only perform one walk cycle after hitting a wall.
- Increased quantity of help potion capacity from 3-4.
- Necromancer shockwave speed reduced slightly
- Torches extinguish after being used to ignite about 5 enemies.
- Sword wielding skeletons have a brief delay before they can turn around after slashing.
- Numerous bug fixes.
- Much more...
NOTE: you will need to go back to the main page; to download the update
Files
AuraOfWorlds.zip 35 MB
Jan 14, 2018
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Aura of Worlds
Creative Tactical Roguelike Platformer
Status | In development |
Author | Cognitive Forge |
Genre | Platformer |
Tags | 2D, Action-Adventure, Pixel Art, Procedural Generation, Roguelike, Roguelite, Tactical |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
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